You can do only so much in a day. You cannot cram all your training into one session. Training and development is a marathon and not a sprint and to survive the marathon you need a plan. What is your plan to be stronger, run faster, throw harder, hitting consistently, and play better?

We have a plan!

This is an arm care and sequencing throwing program and not pitching or velocity program.

Bio – Tensegrity and stitching Potential Force joint accumulators (joint coupling) which are energy storage moments that a player creates while using joint tension and compression allow the player to develop loaded functional movement patterns in order to produce maximum Force Production at either pitch or barrel release.

During the development of player Force Production players learn what joint coupling is by – squeezing every joint in the body during the throw or swing. The feeling is different and uncomfortable, but players that learning how to create and maintain some level of joint tension during their movement pattern and learn how to develop a KS Chain that they can reproduce in a game situation.

Players are taught to squeeze 100% in the beginning but then are cued to determine for themselves how much joint tension and where they need the tension to effectively stay connected through their movement pattern.

The goal is for a player to develop proprioception skills in order to stabilize their loaded movement pattern. Players want to create as much usable energy as possible to transfer the energy from one joint to another.

The high-level throw has the lower half going through 3 main phases prior to landing:

  • Drift – The Drift refers to the leg lift, and how it should begin to subtly initiate a forward motion to the target, i.e. no balance points or stalling. This sets up the Drive / Pulse phase
  • Drive / Pulse – Refers to the act incorporating the rear leg coming down out of the leg lift. The pulse cue implies that it is a temporary drive, not a sustained push that continues all the way into the landing, otherwise, you would not be able to do phase #3
  • Relax into the hip rotation – Relax/rotate into hip rotation refers to the transfer of that linear energy into rotational energy by allowing the rear hip/pelvis to relax open into landing while holding the torso / front shoulder closed.

Additionally, Backward Mapping is utilized to help players understand how to maintain joint loads while perfecting their functional movement pattern. Backward Mapping allows players to develop:

  • Effortless Velocity will come from creating and releasing tension on-Time.
  • A starting and ending KS Chain point – Important for a player to understand the KS Chain